
Discordance by Unwired Dance Theatre
A VR dance piece exploring (dis)connection and embodiment in a networked performance space.
Theatres of Trajectory
We are decades deep into a new millennium. It has become clear that Earth was never truly global, only globally fragmented. Supply chains stutter on the sharp edges of new nationalisms, new wars, and...

What Is Virtual Art – Volume 1
What Is Virtual Art – Volume 1 is an ambitious attempt to rethink the history of visual storytelling through immersive VR technology.

VR Deep Sea Project (Deep Sea Aria & Archive)
Deep Sea Aria is a VR reading drama about a young woman who decides to upload her consciousness to an electronic city called Deep Sea. The performance blends speculative fiction, poetic monologue,...
Shogekijo x VR: Interview with “Meadow” director of the Mashiro Small Theater
In this interview, I spoke with artistic director, Meadow, about the challenges and possibilities of creating shogekijo engeki in VR.

Omnibus Performance Vol.1
In Omnibus Performance Vol. 1, four Japanese VR plays explore the relationship between past and future prediction and memory.











Yuriwaka VR
In the spring of 2024, I proposed to third-year students in my research seminar to translate, adapt, and perform the folktale Yuriwaka Daijin in VR.

Soultopia by Saeborg
In "Soultopia," artist Saeborg employs VRChat to immerse participants in transformative experiences, exploring identity and social norms through playful yet incisive critiques.
Who’s “there”?
The project "Ethereal Materials" explores the meaning of "being there" in contemporary performance within digital realms. It encompasses a translation and adaptation of a 16th-century Japanese text...